Mechanics
Quote:
- ace= all of the enemy team is dead for the moment. Beware spawn times but now is an excellent time to push.
- aoe = area of effect, an ability which covers an area, rather than a single character.
- AP = Ability Power. The stat which boosts the effectiveness of abilities.
- aura = A 'passive' which applies not only to the hero who has
it, but also to heroes within the given range for the aura. A shareable
passive.
- bd/backdoor= To attack the enemies towers and base without the cover of your creeps there
- brush = The large grass in LoL which causes your hero to be hidden to people outside of the brush
- buff = Typically a temporary increase to some stat(s)
- carry = A character who, if played properly, wins late game
fights for a team. Typically these heroes are weak early game and
require a lot of farming.
- CC = crowd control. Moves that interfere with the other champions actions such as stun, fear, knockbacks/ups and blind.
- ]CD= Cool down, the time between using abilities.
- champion = The particular character that you as the summoner control
- dd = direct damage ability. Typically DDs are unavoidable: Click ability, click target, profit. For example: Annie's Q fireball.
- Disable = A Disable is a debuff that usually prevents some
kind of action on the player. Stuns, roots, silences are all examples of
disables
- DOT = Damage over time.
- dps = Damage per second. Also referes to characters who job it is to deal damage (As opposed to support and tanks)
- executed= killed by a tower with no enemy hero receiving credit for it
- Farm = Farming involves the amassing of gold for player. This
is usually best done by killing a lot of creeps and killing them very
quickly. Certain Heroes like Ashe and Tristana are great farmers: The
first has a +gold passive, and the latter has an AOE passive.
- feed = A player who dies constantly feeds the other team (via
the gold reward for killing someone). Being called a feeder is not a
compliment. A player who is fed has a lot of kills.
- grass = see brush
- harass - to annoy the enemy with small bursts of non lethal damage, often forcing them to go heal or be set up for a gangk.
- hero = non-canon name for a champion
- humiliation= killed by a creep with no enemy hero receiving credit for it
- IAS= Increased Attack Speed
- juke, juking = When being chased, juking is to fool your
pursuers. Typically this happens in the jungle. A successful juke could
range from eluding the enemy by exploiting line of sight, or could
simply cause the enemy to mistarget a spell.
- jungle = to attack neutral creeps, allowing for 2 solo lanes and better ganking.
- lane = the road like expanses that contain towers and lead to and from the bases
- last hit = Getting the very last hit, or killing blow.
- MR= Magic Resist. Works as armor against magic abilities, reducing the damage.
- ms = movement speed
- neutrals = The creep-enemies who live in the jungle
- neuts = neutrals
- passive = An ability which is not activated but helps a
character. For example, Morgana's passive allows her to heal a small %
of the damage her spells inflict. Passives usually apply only to the
hero who has them.
- pbaoe = point blank area of affect. The area of effect is
centered around the caster such as Nunu's Ultimate or any aura. (not
widely used)
- Proc = refers to a weapon, item or ability activating with
the "Chance on Hit" or "Chance on Use" effect (an ability or a spell).
"Programmed Random OCcurence"
- Root = A debuff which prevents any movement by a champion (summoner spells excluded)
- Silence = A debuff which prevents any abilities being used by a champion (summoner spells excluded)
- skillshot = an ability that fires a projectile that can be dodged. For example: Morgana's cage, Ashe's ultimate arrow
- Snowball = an item that grows with kills, that can quickly become very dangerous unless kept in checked by death.
- Stun = A debuff which prevents any action by a champion (summoner spells excluded)
- summoner = Your representation in the game. Essentially you
are the puppet master of your selected Champion and you have your own
summoner abilities along with the champion's abilities.
- support = Characters who job it is to support other characters: Healers, buffers, etc
- tank = Character with a lot of HP and likely
armor/resistance. Whose job is to initiate battles with the enemy
players/turrets as to draw damage onto himself.
- tp - summoner spell teleport used to traverse the map "I'll tp back in"
- ult = ultimate ability. The R Ability.
- unique = In LoL certain auras/passive are unique, meaning they do not stack.
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Locations (emphasis on Summoners Rift, the most common map)
Quote:
- top, mid, bottom = the lanes in LoL.
- river = The river which cuts across the map diagonally in Summoners Rift
- baron, nashor, worm = the big worm like boss that gives a noticeable buff to the whole team when killed. The big red skull on the minimap
- dragon = the powerful neutral creep that provides gold and experience to the entire team. Located on the river near the bottom lane
- jungle = The mass of trees and paths that exist between the lanes
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Chat Phrases
Quote:
- gg = good game.
- gj = good job.
- gl hf - good luck, have fun, usually an encouraging sportsmanlike phrase said before a game,
- disc, dc = disconnect from a game.
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Common Team Chat Commands and Requests
Quote:
- b = back, fall back, they're coming for you
- back = fall back, they're coming for you
- bait - to deliberately appear in a position to be easily
ganged so as to lure 1 or more players to be gangked by your team "go
bait them in to the jungle"
- base, basing = going back to base
- bp, pill, pilling = blue pilling, going back to base
- care = be careful, they may be coming for you
- d, defend - to sit at a tower and/or inhibitor and attempt to
avoid confrontation while stopping the enemy from killing the objective
"I'm gonna d mid"
- DD (alternative)= don't die. Also sometimes direct damage
- focus = To target a player. Meaning that as a team you all will all focus on a specified hero to kill first.
- gank - to go (often with more than one player) to try and kill an enemy, often by surprise "lets gank bottom" . An Ambush
- heal - either the summoner spell, a champion ability, or the act of returning to base to regenerate HP and mana "you should heal"
- Kite= to draw a hero away from a comfort zone such as tower or allies and into a gank, creepwave, or other painful situation
- lom = low on mana
- miss, mia = Missing, missing in action. Commonly used to
describe when a hero is missing from a lane and may indicate to the team
that a gank may happen.
- oom = out of mana
- pot = potion (sometimes elixirs too)
- push - to gather up a creep wave and attempt to destroy an enemy tower "I'm going to push bottom"
- QQ = meaning to tell some one to quit, often as a rage quit.
Coincidentally depicts a set of crying eyes and has also come to mean
"cry more"
- raqequit = To quit a game in anger (Being killed, losing)
- shop,buy = To go back to base to go shopping, can mean you should shop or they are shopping
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Forum
Quote:
- adjudicator = Either an older beta tester, or a beta tester whose skill in game or feedback out of game have been noted.
- Council = Very competitive players with added influence on the game's development
- Emissary = trusted forum member, and guide.
- Wrenchman = Proven tech help provider
- tl;dr = Too Long Didn't Read, as many of you may say about this post
- qft= quoted for truth
- IP = Influence Points, the in game money that anyone can earn by playing
- RP= Riot Points, in game money purchased with U.S. Dollars
- OP= Overpowered or Original Poster, the thread creator
- UP= underpowered, or the direction opposite down
- ITT= “I think that” or “in this thread”
- QQ = meaning to tell some one to quit, often as a rage quit.
Coincidentally depicts a set of crying eyes and has also come to mean
"cry more"
- build = how a champion and its summoner is built. For
champions this may includes the items one buys on a champion, and the
order one gets a champion's skills. For summoners, this refers to their
masteries and rune selections.
- burst = A large volume of damage done quickly and typically then very little sustained follow up damage.
- deny, denies= Basically last hitting your own creep. This
mechanic does not exist in LoL. In Dota this would prevent the other
from earning the gold and experience for killing the creep.
- disc, dc = disconnect from a game.
- Dota = Defense of the the Ancients. A mod for War3 that virtually launched the moba genre
- Elo = The score a person has in the Ranking system. http://en.wikipedia.org/wiki/Elo_rating_system though LoL's is heavily modified.
- leave, leaver = To quit a game before it is over.
- mastery, masteries = The talent-tree system of LoL
- moba = multiplayer online battle arena
- raqequit = To quit a game in anger (Being killed, losing)
- runes = Refers to LoL's rune system, however this term is overloaded and some players also refer to sigils as runes
- scrim= short for scrimmage. A scrim is a practice match, usually before one of the teams go into a more serious 'ladder' match.
- skin = Items that give a Champion a new look (Costumes, clothes, etc)
- smurf = a low level account for an experienced player to face lower opponents
- talents = A non-canon term for masteries
- vent = Ventrilo. It is voice communication software used to
coordinate as a team. Riot has its own vent server which it offers to
players for convenience.
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